Showing posts with label Gael Goumon. Show all posts
Showing posts with label Gael Goumon. Show all posts

Saturday, 14 August 2010

Twilight

Less is known about the origins of Twilight than any other Pulp City Supreme, and not much more is known about the group she represents. Twilight is a mistress of avoiding detection and cheating death.

One of the first minis released for Pulp City, I only finished Twilight last month. Overall, I am fairly pleased with the results - not a perfect paint-job, but then I am not a 'perfect painter'; instead I aim for what I think of as a 'pleasing tabletop style'. When I say pleasing, that is all relative and it is on a very-much personal level as to what I feel is pleasing. I don't have the talent, skill or time to try and paint to a better level, so I accept my painting for what it is - mostly - imperfections and all, and ultimately intended to be used in games since at heart I am a gamer first.

Twilight was ultimately fairly nice to paint as a model; more so than I initially anticipated. Nonetheless I had put off painting Twilight for quite some time as I hadn't wanted to go with the colour scheme I used. However since I could think of no other, it was the one I used, despite the similarity to the 'official' scheme. I like the colour combo - it is reminiscent of that used for a favourite character of mine from Malibu Comics' Ultraverse (Solitaire) - I just wanted to do something more original. Oh well, maybe if they ever re-do the mini I'll get the chance.

In game terms, Twilight is best used for harassment, stealth and hit and run attacks. I look forwards to using her in a future game.

Sunday, 7 March 2010

Androida

In Heavy Metal, Androida acts often as a public relations person, while on battlefield she employs her tremendous speed and cunning mind.

I am still working on my Non Metallic Metallics (NMM) techniques, and tried them out on this mini (sculpted, I believe by Gael Goumon). It is an approach I never tried before last year, and with my self-imposed painting challenge I am trying out techniques such as this that I have never used before. In other words, I still have quite a way to go, but I can see small incremental improvements.

This was the second version of Androida that I painted. The first was painted very quickly with regular metallic painting (see below), and even with the limitations of my meagre ability with the NMM approach, I think the NMM version is simply nicer to look at.

In game play Androida can be very quick, but also potentially very fragile, so she needs to be used cautiously. One approach some gamers take is as a resource delivery system (basically a super-courier!), carrying items like Force Field, First Aid Kit or Spare Parts. It may be something I try out soon. She can also be used to grab/contest objectives in agenda play.
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