The success of the Kickstarter project has allowed Pulp Monsters to commission new sculpts for the range, including a number of 'big guys' - Powerhouses. Prior to the Kickstarter we had four Powerhouses: Giant Hadron; Six Feet Under; Apebot; and Father Oak.
Now we have the opportunity to add at least eight more, and the first two have been sculpted in the past few days.
Soul Golem (Necroplane)
Cro Mag (Villain)
Sunday, 9 February 2014
Welcome
A welcome to Wouter Wolput amid all the Pulp City Supreme Edition Kickstarter stuff.
I *think* Wouter came her via the KS project, which was something I had not actually expected! I hope Wouter finds some interesting posts and content here on the blog, and thanks again for him taking time to visit and sign up.
The project continues to run (ending 1st of March) and has already allowed us to get more more minis commissioned for the line, in a shorter space of time, than would normally be the case. Some previews of those later!
I *think* Wouter came her via the KS project, which was something I had not actually expected! I hope Wouter finds some interesting posts and content here on the blog, and thanks again for him taking time to visit and sign up.
The project continues to run (ending 1st of March) and has already allowed us to get more more minis commissioned for the line, in a shorter space of time, than would normally be the case. Some previews of those later!
Wednesday, 5 February 2014
Primates Of Power
Here are all three Primates of Power together - one for each Origin in the game.
ARC is the Faction that does things differently, and their Leader models are no different in that. For other Teams, especially in mid-Level size games, there will be thoughts about taking a Powerhouse or a Leader, but probably not both until Encounter Level 12 or above. For the ARC, because their Leaders are only Level 1, that is much less of an issue;. There other things to consider though. The Level 3 leaders typically mix up some attack Actions with buffing Actions and Powers, whereas the Primates of Power are not at all hard-hitting, but do offer team and solo Supreme buffs, so functionally are a quite different to other Leaders. If an when more ARC models are added, it amy be that the ARC is able to effectively use a wider array of Leader Card options than other Teams, which could well be another bonus.
ARC is the Faction that does things differently, and their Leader models are no different in that. For other Teams, especially in mid-Level size games, there will be thoughts about taking a Powerhouse or a Leader, but probably not both until Encounter Level 12 or above. For the ARC, because their Leaders are only Level 1, that is much less of an issue;. There other things to consider though. The Level 3 leaders typically mix up some attack Actions with buffing Actions and Powers, whereas the Primates of Power are not at all hard-hitting, but do offer team and solo Supreme buffs, so functionally are a quite different to other Leaders. If an when more ARC models are added, it amy be that the ARC is able to effectively use a wider array of Leader Card options than other Teams, which could well be another bonus.
Sunday, 2 February 2014
Pulp City SE Kickstarter Update
We are funded which is great, and we have been able to unlock 18 Stretch Goals which means lots of new sculpts coming, which will include...the Hovercats!
Pulp City Supreme Edition Kickstarter link
And this is the intro video:
Pulp City Supreme Edition Kickstarter link
And this is the intro video:
Thursday, 30 January 2014
Pulp City SE Kickstarter Is Go!
Wednesday, 29 January 2014
Primate Of Science
It has been a while since I last painted a Pulp City mini, over three months in fact - I need to rectify that!
I think the reason that this has sat waiting to be finished for a while is that it is so...yellow. (I thought I would point that out for anyone who hasn't noticed!). I ended up using Army Painter yellow spray for the undercoat and touched up with the matching colour, and once I properly started it was not too onerous.
The Primate of Science's main function is to buff certain Science ARC Supremes and an ARC Team in general. Therefore to maximize his value, he is ideal in a Team including Dr. Red, Silverager, Howler and even Virus (but where Virus goes, Apebot should always follow...).
It is always nice to get another mini in the range painted, and this makes 117 painted Pulp City minis for me! I have Red Bella underway and did a little more work on her last night. Time to get to work on some other Pulp City stuff methinks.
Of course the next month is going to be pretty busy I guess for the Pulp Monsters team...
I think the reason that this has sat waiting to be finished for a while is that it is so...yellow. (I thought I would point that out for anyone who hasn't noticed!). I ended up using Army Painter yellow spray for the undercoat and touched up with the matching colour, and once I properly started it was not too onerous.
The Primate of Science's main function is to buff certain Science ARC Supremes and an ARC Team in general. Therefore to maximize his value, he is ideal in a Team including Dr. Red, Silverager, Howler and even Virus (but where Virus goes, Apebot should always follow...).
It is always nice to get another mini in the range painted, and this makes 117 painted Pulp City minis for me! I have Red Bella underway and did a little more work on her last night. Time to get to work on some other Pulp City stuff methinks.
Of course the next month is going to be pretty busy I guess for the Pulp Monsters team...
Labels:
All Supremes,
ARC,
Hero/Villain,
Leader,
Level 1,
Origin - Science,
Primate of Power
Monday, 27 January 2014
Pulp City SE Kickstarter
The Kickstarter is on its way, and we plan to launch in a few days time - January 30th, at approximately noon EST (USA), or 5 pm UK, 6 pm central Europe.
The core goal is aimed to allow us to get the new Pulp City SE book published, as well as new cards for every existing mini in the range, plus a fair few new ones!
The game has evolved from its original pdf version, through to the printed Guide published in 2010 which refined the pdf version, to what we are looking to launch this year: Pulp City Supreme Edition.
Pulp City SE is designed to make for faster playing games, and to be more 'friendly' to casual or new players, but without losing the depth of the previous incarnation - no easy feat, but we think we have done it! In the old game things used to slow down a lot as soon as more than small handful of minis were in play. this time we think that players can still play at the old game sizes (Encounter Levels), but can more easily play with more minis if they so choose.
There will be stretch goals of course, and as this is a minis game, you can guess that some will be minis! There have been some hints on the Facebook page, but suffice to say, the more successful the project is, the more we can unlock.
The new Starter Sets will be launched within the Kickstarter. 4 brand new Supremes: Heroes Tekkna and Wildman; Villains Aurelius and Anansi), and 2 new sculpts of old favourites (Ace of Wraiths and Nuke)
There will also be a Kickstarter-exclusive sculpt of John Grimmsham, nefarious Leader of the Grimm. Of course, as he is a Leader, he will need reinforcements with models to lead...
If things go really well we are looking to add some more big guys to the line-up - more Powerhouses!
And we have a few other cool ideas for stretch goals if we get there; so hopefully something for everyone.
Hopefully I will have some more updates in the next couple of days.
The core goal is aimed to allow us to get the new Pulp City SE book published, as well as new cards for every existing mini in the range, plus a fair few new ones!
The game has evolved from its original pdf version, through to the printed Guide published in 2010 which refined the pdf version, to what we are looking to launch this year: Pulp City Supreme Edition.
Pulp City SE is designed to make for faster playing games, and to be more 'friendly' to casual or new players, but without losing the depth of the previous incarnation - no easy feat, but we think we have done it! In the old game things used to slow down a lot as soon as more than small handful of minis were in play. this time we think that players can still play at the old game sizes (Encounter Levels), but can more easily play with more minis if they so choose.
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| 2010 Guide |
The new Starter Sets will be launched within the Kickstarter. 4 brand new Supremes: Heroes Tekkna and Wildman; Villains Aurelius and Anansi), and 2 new sculpts of old favourites (Ace of Wraiths and Nuke)
There will also be a Kickstarter-exclusive sculpt of John Grimmsham, nefarious Leader of the Grimm. Of course, as he is a Leader, he will need reinforcements with models to lead...
![]() |
| 2014 Pulp City Supreme Edition |
And we have a few other cool ideas for stretch goals if we get there; so hopefully something for everyone.
Hopefully I will have some more updates in the next couple of days.
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