I had planned to re-base my Powerhouses (Powerhouses are the 'big guys' of Supreme Teams in the upcoming Pulp City SE; in comic book terms they are the Hulk or the Thing of their Team), but had not planned that work yet. I had the bases ready but wanted to get back on top of my general painting first.
Then I knocked Apebot of his shelf in the figure cabinet and so with so much re-touching of chipped paintwork there was only the choice to re-base at the same time.
Easier said than done of course, as I found the arms did not want to go back on as they had fit before. And of course I forgot precisely which colours I had originally used...but made some guesses to compensate!
Anyway no mounted on a 50mm base is Apebot.
Base size is important in Pulp City SE as Size Matters; basically the model on a bigger base gets a die bonus against models on a smaller base. And trust me, those dice do matter!
Thursday, 30 May 2013
Wednesday, 29 May 2013
Welcome
A hearty 'welcome aboard' to Michelle the 129th Follower of the blog. I cannot see who the 128th was from checking, so if anyone has not had a 'welcome', please chime in and I will rectify that!
On the minis front I took a shot of every painted Pulp City mini I have yesterday, so look for that very soon. I *think* there are 105 Supreme and Minion models in the picture, so please forgive any ropey-ness of the picture when it appears in the upcoming post.
I have also re-based Apebot after dropping the mini a while back, so look for the touched up and now 50mm base Apebot to make a brief appearance.
I also hope to finish painting some more Pulp City in the next few weeks so watch this space.
On the minis front I took a shot of every painted Pulp City mini I have yesterday, so look for that very soon. I *think* there are 105 Supreme and Minion models in the picture, so please forgive any ropey-ness of the picture when it appears in the upcoming post.
I have also re-based Apebot after dropping the mini a while back, so look for the touched up and now 50mm base Apebot to make a brief appearance.
I also hope to finish painting some more Pulp City in the next few weeks so watch this space.
Tuesday, 28 May 2013
Grimmancer (2)
Click to enlarge-icate |
Not my best work, but this has sat unfinished for months, so I was determined to get him out of the painting queue at the weekend. I actually enjoyed finishing the mini more than the preceding stops and starts which may explain why I was able to finish him quite quickly (I say quickly; that is relative to the months of stagnation on the work!).
In the current edition Grimm are a Minion or Resource option; in the SE version expect them to change and be something more, even though it may be a while before they re-appear fully. Be sure that they are not gone though!
Getting this one done has reignited my enthusiasm so I hope I can finish a few more Pulp City minis in June; I have 3 Terror Cotta Warriors and Night Fright & Leech part painted so they need to be my priorities.
Before they appear though, expect another Pulp City minis post or two in the next few days...
Labels:
All Supremes,
Christian Danckworth,
Grimm,
Level 1,
Origin - Mystery,
Support
Thursday, 23 May 2013
Pulp City New Releases: V.H. and Blacksmith
V.H. |
Up to now I have pretty much kept to posting pics of my own minis, but I have decided it may be useful to add updates about new Pulp City releases as they come out, so starting now I will be doing that.
New Heroes have been added to the line-up of Pulp City Supremes (click for link): V.H., Leader of the Blood Watch, and Blacksmith, the guardian of artifacts in the Blood Watch vaults. The 'studio' paint-jobs can be seen to the right.
V.H.'s current edition (not SE) rules can be found here: linkBlacksmith's current edition rules can be found here: link
Blacksmith |
I hope to get my own V.H. and Blacksmith painted up soon, but how soon is soon is another matter!
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