Rob and I played some Pulp City today, and the first game was a unique Encounter idea I had called Rooftop Rumble (I will try to get it written up soon, to be published somewhere maybe). The entire game was played across rooftops with clear objectives (for Agenda Points) which made for a change of typical Team selection (this was influenced by the need for Supremes with suitable abilities), and also forced some changes in approach since some characters were having to jump from one roof to another (we set the building up between 1 and 2 1/2 inches apart, with a dominating tower at the centre to block LoS). The final result was close run and Rob or me may do a full Battle report soon so keep an eye out for that. In the mean-time see the accompanying picture for an in-game shot.
The other game was play-testing, so not much to say on that at this time...
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