NEW RELEASES
Great news for Pulp Citizens – we have just added six new packs to the web-store. This sees Pulp City return to a more regular release schedule, and we will announce the planned calendar for further new releases soon – there will be some surprises, including the return of some familiar faces!
Bigfoot (click for link)
Bigfoot is a very hard-hitting Infiltrator; mounted on a 40 mm base and packing Trump Strength 6, he can wreak havoc with your foes and is an ideal addition to a Hero Team.
Pixels
Pixels (which come as a pack of 3 Pixels and a Mega Pixel!) come in 5 different colours and are Exclusive Minions which start the game in play with Vector, who can then Summon extra Pixels if needed, replacing them almost as quickly as they are lost! They give bonuses depending on whether they are attached to a Friendly model (defensive bonus) or Enemy model (offensive bonus). In addition, 3 small Pixels can be combined to a single Mega Pixel, allowing Vector to then Summon up to two more Pixels!
Pixels are available in the following colours (shown in blue above; all minis in the pack are the same colour)
Blue (link)
Neon Green (link)
Orange (link)
Red (link)
Yellow (link)
Saturday, 26 March 2016
Thursday, 10 March 2016
Spotlights on the Web-site
Just a heads up to say that we have started posting weekly 'Spotlight' articles to the web-site (currently every Friday).
Each Spotlight is a taster intro which looks at a specific Supreme or pair such as the upcoming Father Oak and Acorn, giving a brief taste of who they are or how they came to be, and a tactical overview of their capabilities as well as synergies that may be useful including less obvious ones.
Jade Hawk has been the most recent example, but be sure to check them out!
Each Spotlight is a taster intro which looks at a specific Supreme or pair such as the upcoming Father Oak and Acorn, giving a brief taste of who they are or how they came to be, and a tactical overview of their capabilities as well as synergies that may be useful including less obvious ones.
Jade Hawk has been the most recent example, but be sure to check them out!
Monday, 7 March 2016
Welcome
A warm welcome aboard post going out to flags_of_war and Choong Li - thanks very much for taking he time to look at the blog, it is really appreciated. :)
On the hobby front, I have not finished anything for Pulp City since the Grimminions, but this month I hope to add a least a couple more painted minis to the collection, and have started work on Chernobog (alternative-Perun), Robo-Chimp and the two remaining Grimmions, so hopefully from among them something should be finished soon. I am also itching to round of both Jade Cult and The Way soon, so I hope to get some momentum under way.
On the hobby front, I have not finished anything for Pulp City since the Grimminions, but this month I hope to add a least a couple more painted minis to the collection, and have started work on Chernobog (alternative-Perun), Robo-Chimp and the two remaining Grimmions, so hopefully from among them something should be finished soon. I am also itching to round of both Jade Cult and The Way soon, so I hope to get some momentum under way.
Friday, 19 February 2016
Pulp City Reviews On Brummie's Wargaming Blog
The excellent Brummie's Wargaming Blog has been running reviews of a few core Pulp City products this week.
Brummie's reviews (click headings for links):
Brummie's reviews (click headings for links):
They are a great introduction and overview of the 3 products, and are worth checking out if you would like to find out more!
Sunday, 14 February 2016
Grimminions (1-3)
Some more Pulp City painting is done! This year I am determined to paint more Pulp City minis than last year, and within that get a few more Minions done for variety. The Grimminions are a nice easy win on both counts, being small and simple to paint.
Grimmionions are the smallest Grimm morphotypes commonly seen, with each as varied in its fixations as the larger Grimm. A card of Grimminions comprises 2-5 Grimminion models, and becomes more powerful as the number included is increased. On the downside, each card may only make one Attack Action per Activation, but with a potential Strength 6 Strike from a card of 5, plus likley Mobbing bonus from the group, then they can be a significant threat even against Tanks until the number of Grimminions is whittled down.
After these 3 minis, I have 2 more Grimminions to finish which are both slightly more complex than these, either due to colours, or in the case of the mono-wheel due to 'extras' on the mini. I am building up Grimm options ahead of a battle report planned for the end of the year. After the Grimminions, I really need to tackle Grimmsham and TINY!
Grimminions
Hero/Villain, Brawler, Level 2+ Minions
30 mm
Grimmionions are the smallest Grimm morphotypes commonly seen, with each as varied in its fixations as the larger Grimm. A card of Grimminions comprises 2-5 Grimminion models, and becomes more powerful as the number included is increased. On the downside, each card may only make one Attack Action per Activation, but with a potential Strength 6 Strike from a card of 5, plus likley Mobbing bonus from the group, then they can be a significant threat even against Tanks until the number of Grimminions is whittled down.
After these 3 minis, I have 2 more Grimminions to finish which are both slightly more complex than these, either due to colours, or in the case of the mono-wheel due to 'extras' on the mini. I am building up Grimm options ahead of a battle report planned for the end of the year. After the Grimminions, I really need to tackle Grimmsham and TINY!
Grimminions
Hero/Villain, Brawler, Level 2+ Minions
30 mm
Thursday, 4 February 2016
Welcome
Another 'welcome' post to a Follower, this time to kitrok, thanks for signing up! It is reassuring to know that someone may take time to peruse the blog.
This year I hope to get more painted for Pulp City, and I would love to hit the 150 minis mark in total from the range. After the past couple of years output, that may not seem viable in 2016, but I hope to get off to a strong start and get some Minions painted up this month - I have started work on my Grimminions! If I can get those done in February I will be very pleased. I have also started work on Robo-chimp, so I certainly hope to add a few more Minion options very soon, and maybe another half-dozen painted minis in the next month or two.
From Pulp Monsters, Scarab and Bigfoot should appear in-store very soon after a number of hurdles had to be overcome, but are now surmounted!
Anyhoo, stay tuned!
This year I hope to get more painted for Pulp City, and I would love to hit the 150 minis mark in total from the range. After the past couple of years output, that may not seem viable in 2016, but I hope to get off to a strong start and get some Minions painted up this month - I have started work on my Grimminions! If I can get those done in February I will be very pleased. I have also started work on Robo-chimp, so I certainly hope to add a few more Minion options very soon, and maybe another half-dozen painted minis in the next month or two.
From Pulp Monsters, Scarab and Bigfoot should appear in-store very soon after a number of hurdles had to be overcome, but are now surmounted!
Anyhoo, stay tuned!
Sunday, 31 January 2016
Grimmbiote
My first Pulp City mini of the year! Painting Grimmbiote was nice and quick which was pleasant after losing some momentum late in 2015. Gripped by some impetus I decided to see this through which took a little over an hour or so.
This is the second Grimmbiote I have painted, the first was my contribution to a minis exchange last year and was done in red and black to evoke the colours of a certain symbiote-villain. I eschewed the obvious colour scheme to go for something that would look 'right' (to me!) alongside the rest of my Grimm. It also meant I could make a head-start on a few other Grimm models at the same time. The recent Grimm focus has reason for a battle report game Rob and I have planned for later in the year....
In game terms, Grimmbiote can be a surprising threat as far as Infiltrator's go: he has Rending Slash which has Damage 2 as its basic FX. He adds +1 die to Strength Actions. Ideally, leave Grimmbiote in Base to Base with terrain and use Grimmbiotic Webbing to Pull a Target model closer, benefiting from the bonus die from Wall-crawler, hitting them with Rending Slash in the same Activation!
Grimmbiote
Hero/Villain, Infiltrator, Level 1, Nature
30 mm
This is the second Grimmbiote I have painted, the first was my contribution to a minis exchange last year and was done in red and black to evoke the colours of a certain symbiote-villain. I eschewed the obvious colour scheme to go for something that would look 'right' (to me!) alongside the rest of my Grimm. It also meant I could make a head-start on a few other Grimm models at the same time. The recent Grimm focus has reason for a battle report game Rob and I have planned for later in the year....
In game terms, Grimmbiote can be a surprising threat as far as Infiltrator's go: he has Rending Slash which has Damage 2 as its basic FX. He adds +1 die to Strength Actions. Ideally, leave Grimmbiote in Base to Base with terrain and use Grimmbiotic Webbing to Pull a Target model closer, benefiting from the bonus die from Wall-crawler, hitting them with Rending Slash in the same Activation!
Grimmbiote
Hero/Villain, Infiltrator, Level 1, Nature
30 mm
Labels:
30 mm,
All Supremes,
Grimm,
Hero/Villain,
Infiltrator,
Level 1
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