Tuesday, 22 May 2012
For me this has been a long gestation period. Even before having the mini in hand, I have been 'working' with Crimson Oni for what seems like a long time - 20-21 months ago working from the brief I was given, Crimson Oni took shape in rules terms; and took further shape, and changed again, and again and again. And that is all part of the process I guess.
Anyone remember the 'mysterious stranger in red' from Christmas Madness 2010? Part of Crimson Oni's play-testing!
It has been weird and enjoyable taking a concept that was sketched out by someone else, but then putting what is inevitably my own stamp on things. While by the end it is not a single voice that creates the rules for these guys - Maciej, Devon and me will all argue things in different ways to make things as good as we can - I will take the rap for anything you are not happy with with Crimson Oni.
I know some may think that the Little Asia guys have come out of nowhere- basically the Jade Cult and Crimson Oni and Foxxy Blade - but the seeds have been around throughout the history of the game's fluff; Chronin faced and killed an earlier incarnation of Shadow Mask in her fluff, and Green Emperor is mentioned there; there has been mention of the Green Army (the original name for what is now Jade Cult) going back that far; in the Guide p. 103 has a couple of paragraphs hinting at what was (and still is!) to come, as well as showing the Crimson Oni and Foxxy Blade concepts.
The coolest thing about Pulp City for me is that the potential is pretty much limitless, and that is in a game with lost of Sub-factions as well as playing from mixed Teams.
Hopefully I will be able to feature him in a new Battle Report soon.