Saturday 1 May 2010

Vigilantes

With the most recent shocking Supreme-caused crimes, citizens of Pulp City look up to the greatest heroes and take the justice in their own hands.

Sculpted by Wojtek Flis, the Vigilantes are Level 2 Hero Minions who come with Dead Eye. They are not exclusive to Dead Eye, but become more potent when fielded alongside that particular hero of Pulp City - becoming Level 1 Supremes, which don't count towards the number of Supremes selected! Instead even with dead Eye they are purchased as Resources.

I had my first games with them yesterday and found them to be fun and effective - not game winners, but a nice addition to the range of Resource options.

The minis were painted along with Dead Eye to give a cohesive feel, hopefully making them look like a combined 'unit' as may be the case in some other games.

Originally I had a different colour scheme in mind for Dead Eye, but when I settled on the US-patriot theme for the Vigilantes his colour scheme changed to something resembling his 'official' scheme to fit more nicely with them. I am probably most pleased with the wood-grain effect on the baseball bat - not too readily visible here (however try clicking on the top image for a larger image view), but it is there I assure you!

5 comments:

  1. Really nice work there - the scheme really fits the sports-themed hero vibe :) Hadn't seen Dead Eye before for some reason, but these fit with him very well!

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  2. Seeing all your work has made me really interested in buying some of the Pulp City figs. I like the spandexy supers, and the robot sentries will be good Star Wars characters.

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  3. Thanks guys.

    Chris: dead Eye was definitely one of those minis I ended up enjoying painting more than I expected, but the Vigilantes were great fun to paint.

    MrTeufel: glad to see you around - if I can help out with any info on the line just let me know.

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  4. Surely picking up Super System would be great for you, then you could mix in all kinds of supers, clix figures and whatever else takes your fancy.

    Steve

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  5. Thanks Steve/abhorsen (a friendly face from perhaps the friendliest minis forum going).

    I do own Supersystem (only 1st and 2nd editions), and I love the 'build your own' freedom, but I honestly prefer the action resolution mechanic that Pulp City offers. The single die (sometimes with bonus dice) and add trait approach I find less cumbersome than goal counting. Pulp City does not offer Supersystem's customisablity or open freedom, but that is not what has taken me with the game: it is the factions, the setting, and the minis.

    Re: the challenge I have imposed, it isn't just about the agme, but that for perhaps the only time in my life I may have acrack at being able to manage to paint every single mini from a specific game line, which I would be very pleased about if successful. Wish me luck, please!

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