![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikyOiOI4ftoprBoS37p4fQ35yXI04DhmXBsnNl0xLxWJtf_EMY1sxddEThoBPxnc3bANYCpKyT0ALPpGGHxlK5qsasq46J5qXzTCt-Roe7HwOkIrnEqk-SH4-nDn6po3rxVtOJ-HaxRt4/s320/CORE+1.jpg)
C.O.R.E. is the leader of Heavy Metal, and one of the few Level 3 Supremes available so far. He is versatile and powerful (with an attack that can be extended as far as 18" at the cost of a lot of AP), and he shouldn't lose many Starting Rolls. That versatility extends further to the upgrade he offers Heavy Metal Team members using Ranged Combat Actions: Lady Cyburn and Nuclear Jones especially benefit here, allowing some decent sniping between the Actions available to the 3 Supremes.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV1NCSCqRfRORZYPi2s8sOJVEwaKbvzv4NvFJsRIHa5wWih5HOe_-GL2inRa_4gSXRVMjo_2JcCXcGuIJz8pSNmFXeuAFZmdzTaNgAPgz6PYyHF3vZrEh-OVNBRUJQpHIcZuzE6Ehzztc/s320/CORE+2.jpg)
I put off painting C.O.R.E. for quite some time as I am still trying to improve my NMM techniques. I still have a long way to go, but I think he looks reasonably effective. Eagle-eyed readers may spot that he does incorporate the red-blue colour motif I have used on many of my heroes, even if only in a small way.
The small Tokens around him are his Access Points; these resources are used like remote Exclusive Minions that are static, but have various defensive and offensive upgrade options. They also allow C.O.R.E. to use his Download* action to travel instantly across the board to be in Base to Base with an Access Point.
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